January272012

Developmental Blog #1

Alright, so let’s get started with a brief description of Skullz!

Skullz! is, hopefully, going to be a game based on the adventure you take when you finally die. This game will be set majorly in hell and will have a large comical influence. The game is not to be taken seriously nor should the ideals conveyed into the game be taken outside of the game. Everything you see in the game will most likely be either fictional or heavily influenced in already known mythology.

My idea is to create a game that people wont have to wikipedia a name and say “Oh, so that’s a greek god I never knew about, let me go kill him.” I want their names to be very easy to understand and I hope that shows in the game play as well.

Here are so pieces of Art that may appear in the game.

GUI:GUI (Graphic User Interface)

Bases:BaseBase2Base3Base4Base

So as you can see, the game is suppose to be a hint of dark as well as a hint of adorable. A mix between comical and serious and hopefully it will blend well.

Page 1 of 1